The symbiote monster in Marvel's Spider-Man 2 was a fun organic challenge. I was responsible for the block-out, high-poly, game asset/uvs, texturing/shading. I also used a Houdini tendril generation HDA that I made to help with the layers of symbiote goo on these characters. This asset is a culmination of many talented contributors across multiple disciplines who helped bring an iconic character like her to fans. I would also like to thank Insomniac Games, Marvel Games and Sony Interactive Entertainment.