Marvel's Spider Man 2: Kraven the Hunter

I enjoyed the opportunity to work on an asset as iconic as Kraven the Hunter in Marvel's Spider-Man 2. I was responsible for the block-out, high-poly, game asset/uvs, texturing/shading and groom. This also included a head characterization pass and additional head grooms. The groom was created in Xgen with an optimization pass in Houdini. It should be noted that I did not make the final version of his knife shown in these images. This asset is a culmination of many talented contributors across multiple disciplines who helped bring him to life for fans. I would also like to thank Insomniac Games, Marvel Games and Sony Interactive Entertainment.

Kraven turntable

Kraven turntable

Kraven breakdown

Kraven breakdown